Have any companies successfully deployed game mechanics in enterprise situations?
Game mechanics are a popular subject these days. With good reason, as they have an important role in the future of participation and work. Which was covered here previously in Reputation and Game Mechanics Are the Future of Social Software. Seeing the uptick of game mechanics in leading edge consumer apps, curiosity not surprisingly turns [...]
White House expands Gov 2.0 with landmark crowdsourcing directive
On March 8, 2010, the White House Office of Management and Budget (OMB) issued guidance to Federal agencies strongly encouraging the use of…crowdsourcing (link to pdf). Specifically, using crowdsourcing to further the objectives of "creating a more transparent, participatory, and collaborative government." Yeah, that thing that Cisco, Pepsi and Unilever are doing. This is big. [...]
Designing for Innovation through Competitive Collaboration
In a recent blog post by Intel’s Enterprise 2.0 manager Laurie Buczek, she reviewed her organization’s 2009 experience with social software. One item caught my eye: My entire year has been a quest to find quantifiable ROI. I swear I have nightmares with the “Where’s the Beef” lady crackling out a “Where’s the ROI?!” In [...]



